wait
wait <num>
wait for <num> seconds, then resume flight plan
wait abs <num>
wait until second <num>
wait altclimb <num>
wait until vessel is climbing above <num> feet
wait altdesc <num>
wait until vessel is descending to less than <num> feet
wait anterograde
wait in flight plan until vessel is anterograde
wait bankless <num>
<num> in deg. Only useful in a flight plan.
wait bankmore <num>
<num> in deg. Only useful in a flight plan.
wait climbrate <num>
wait in flight plan until vessels climbrate is <num> m/s or more.
wait distin <num>
wait in flight plan until the vessel is less than <num> meters inbound the target
wait distout <num>
wait (stop flight plan processing) until the vessel is distant <num> m outbound the current target
wait groundcontact
explains itself
wait inrange <name>
waits until <name> target (VOR, GPS, Airport) is in range
wait intersection <num>
wait until we have an intersection <num> degrees with the currently defined target
wait pitchless <num>
<num> in deg. Only useful in a flight plan.
wait pitchmore <num>
<num> in deg. Only useful in a flight plan.
wait retrograde
wait in flight plan until vessel is retrograde. Remainder of Orbiter space simulation.
wait sinkrate <num>
wait in flight plan until sinkrate is <num> m/s or less.
wait trackingcounter <num>
wait until a tracking procedure such as a holding or a touchandgo has been performed <num> times
wait speedless <num>
wait in flight plan until speed is less than <num> m/s
wait speedmore <num>
wait in flight plan until speed is more than <num> m/s. Use this in combination with burn main command
wait yawless <num>
<num> in deg. Only useful in a flight plan.
wait yawmore <num>
<num> in deg. Only useful in a flight plan.
wait zulutime <HH><MM>
wait until we have this UTC time at a given day
Created with the Personal Edition of HelpNDoc: Create help files for the Qt Help Framework