wait <num>


wait for <num> seconds, then resume flight plan


wait  abs <num>


wait until second <num>


wait altclimb <num>


wait until vessel is climbing above <num> feet


wait altdesc <num>


wait until vessel is descending to less than <num> feet


wait anterograde


wait in flight plan until vessel is anterograde


wait bankless <num>


<num> in deg. Only useful in a flight plan.


wait bankmore <num>


<num> in deg. Only useful in a flight plan.


wait climbrate <num>


wait in flight plan until vessels climbrate is <num> m/s or more.


wait distin <num>


wait in flight plan until the vessel is less than <num> meters inbound the target


wait distout <num>


wait (stop flight plan processing) until the vessel is distant <num> m outbound the current target


wait groundcontact


explains itself


wait inrange <name>


waits until <name> target (VOR, GPS, Airport) is in range


wait intersection <num>


wait until we have an intersection <num> degrees with the currently defined target


wait pitchless <num>


<num> in deg. Only useful in a flight plan.


wait pitchmore <num>


<num> in deg. Only useful in a flight plan.


wait retrograde


wait in flight plan until vessel is retrograde. Remainder of Orbiter space simulation. 


wait sinkrate <num>


wait in flight plan until sinkrate is <num> m/s or less.


wait trackingcounter <num>


wait until a tracking procedure such as a holding or a touchandgo has been performed <num> times


wait speedless <num>


wait in flight plan until speed is less than <num> m/s


wait speedmore <num>


wait in flight plan until speed is more than  <num> m/s. Use this in combination with burn main command


wait yawless <num>


<num> in deg. Only useful in a flight plan.


wait yawmore <num>


<num> in deg. Only useful in a flight plan.


wait zulutime <HH><MM>


wait until we have this UTC time at a given day

Created with the Personal Edition of HelpNDoc: Create help files for the Qt Help Framework